Creative multimedia is the vehicle in which emerging technologies drive home the concept of multimedia communications in business, art and design, entertainment and education.
The creative media and information businesses have always been a crucial contributor to the economy. Together, the creative and media business sectors invest, produce and disseminate a huge array of content that educates, informs and entertains the public. It is this creative content that people are looking for when they are connecting to the Internet, activating their broadband connection, switching on their mobile phones or choosing a channel on their TV service.
The creative and media sector is thus the true heart of the Information Society, as it represents the segment that is the most accessed, and most accessible by the masses. The emerging content provider in the Information Society will be a professional who understands the authoring process, and who is an expert in graphics, sound, video and text content production.
This three year programme provides the students with a well-rounded knowledge on the four major components of creative multimedia:
- 2D Animation and Imaging
- 3D Modelling and Animation
- Video and Motion- Graphics
- Interactive Web Design
This is a highly versatile, multi-disciplinary programme that provides the students with a comprehensive education in the principles and practices of multimedia design, production, management and evaluation.
This degree also focuses on the integration of theory and technology, and their practical application to current and emerging industry trends. An important feature is practical problem solving in multi-disciplinary teams using current and emerging technologies. This programme simulates the practice in the multimedia industry and allows students to develop more specialised skills in their chosen areas of interest and professional development.
Entry Requirements
Cyberjaya
- 3 principals STPM/'A' levels or equivalent or
- 5 credits SPM/'O' levels or equivalent and
- Limkokwing's Foundation in Design
Students with a recognised Diploma or Certificate in the relevant field will be given credit exemptions based on past results and portfolio review (where applicable).
Gaborone, Maseru
Pass an ‘O’ Level or equivalent qualification from an institution recognised by the local Ministry of Education.
Advance Standing:
- Pass a Foundation (minimum of 1 year), Pre-University or Matriculation programme in a related field or discipline or any other equivalent qualification from an institution recognised by the local Ministry of Education; or
- Pass a Diploma programme (minimum at Year 1 or Year 2) in a related field or discipline or any other equivalent qualification from an institution recognised by the local Ministry of Education; and
- In the instance of the above, credit transfers can be awarded by the Head of School or Programme Leaders based on individual cases through the inspection of results transcripts and course details (curriculum) in the related field or discipline from an institution recognised by the local Ministry of Education.
International Students
For non-Malaysian citizens, please refer to the Malaysian Qualification Agency’s (MQA) List of Overseas Qualifications & its equivalency with Malaysian Education System (PDF) to see if you qualify for this course.
Programme Structure
Cyberjaya
| Year 1 | |
|---|---|
| Semester 1 | Semester 2 |
| English 1 | English 2 |
| Digital Imaging 1 | Digital Imaging 2 |
| Typography Design | Screen Design for Multimedia |
| Design Studies | Film Language |
| History of Multimedia | Illustration |
| Drawing | Animation Studies 1 |
| Malaysian Studies | Moral / Islamic Studies* |
| Year 2 | |
|---|---|
| Semester 3 | Semester4 |
| English 3 | Multimedia Imaging 2 |
| Multimedia Imaging 1 | Video Production 2 |
| Animation Studies 2 | Web Design 2 |
| Web Design 1 | 3D Design 2 |
| 3D Design 1 | Research Methodology |
| Video Production 1 | 3D Design 2 |
| Bahasa Malaysia A / B | Multimedia Project Management |
| Year 3 | |
|---|---|
| Semester 5 | Semester 6 |
| Multimedia Production | Final Project |
| Interactive Design | Professional Studies |
| Dissertation for Multimedia | Entrepreneurship |
| Visual Effects Production | |
Gaborone, Maseru
| Year 1 | |
|---|---|
| Semester 1 | Semester 2 |
| English 1 | English 2 |
| Digital Imaging 1 | Digital Imaging 2 |
| Typography 1 | Typography for Screen |
| Design Studies | Cinema Language |
| History of Multimedia | Animation Studies 1 |
| Drawing | Basic Illustration |
| Year 2 | |
|---|---|
| Semester 3 | Semester4 |
| English 3 | Research Methodology |
| Video Production 1 | Video Production 2 |
| Multimedia Imaging 1 | Multimedia Imaging 2 |
| Animation Studies 2 | Web Design 2 |
| Web Design 1 | 3D Design 2 |
| 3D Design 1 | Project Management for Multimedia |
| Year 3 | |
|---|---|
| Semester 5 | Semester 6 |
| Visual Effects Production | Entrepreneurship |
| Major Project 1 | Major Project 2 |
| Interactive Design | Professional Studies |
| Dissertation for Multimedia | |
* Not applicable for international student
Career Opportunities
Graduates will gain a broader sense of concept development and art direction in creative multimedia through the theoretical understanding of the impact, meaning and implications of multimedia and its associated technology. Thus, your skill-set is honed not only in the usage and understanding of technology but to train the graduates to be future visionaries, creative directors and innovators of the creative multimedia industries.
They will be able to work in almost all the key areas of the creative multimedia industry ranging from post-production companies, web design agencies, animation houses and games production companies. Graduates can find work as a:
- 3D Animators
- 2D Artists
- Web Designers
- Interactive Web Specialists
- 3D Texture Artists
- Video Editors
- Motion-Graphic Artists
- Multimedia Designers






