Bachelor of Arts (Hons) in Animation
Faculty of Multimedia Creativity KP/JPS (KR11670)08/15
The world of animation has diversified from film, TV, games and entertainment sectors to many other industries. Digital animation is used for advanced training, simulation and planning programmes, medical diagnosis, interactive learning and architectural virtual walkthrough. Increasingly, works from advanced countries are being outsourced from countries like Malaysia.
The ever growing animation industry has made headway into markets represented by various fields of research such as behavioural analysis, architectural visualisation, and now, even in digital filmmaking. These are some of the areas covered in the design practice.
The Bachelor of Arts (Hons) in Animation programme explores the fundamental aspects of animation using contemporary approaches. This course will equip students with the fundamentals and principles of classical animation, which will serve as a solid foundation for any kind and style of animation. They will learn the history, style and culture of animation as well as the scriptwriting, narrative and storytelling skills required throughout an industry production pipeline.
Students will also explore digital animation techniques using 3D and vector graphics software, as well as video and special effects in creating stunning visuals for their animated projects. They will also learn the writing skills necessary for the research and development of animation.
The outline of the programme concentrates on all stages of the production process, similar to the workflow practiced by professionals from related industries. Students will undergo a series of hands-on professional training to develop their skills in an industry-based learning system.
|Semester 1||Semester 2|
|Digital Imaging 1||History of Animation|
|Animation Practice 1||Digital Imaging 2|
|Film Structure||Animation Practice 2|
|Conceptual Studies 1||Video Production|
|Drawing||Conceptual Studies 2|
|Choose One||Choose One|
|Malaysian Studies||Moral Studies|
|Co-Curriculum 1||Islamic Studies|
|Semester 3||Semester 4|
|Film Appreciation||Animation Practice 4|
|Free Elective||3D Animation 1|
|Multimedia Imaging||3D Environment & FX|
|Animation Practice 3||Pre-Production Studies 2|
|3D Modeling||Research Methodology|
|Pre-Production Studies 1||Global Classroom|
|Bahasa Kebangsaan A / B|
|Semester 5||Semester 6|
|3D Animation 2||Professional Studies|
|Animation Project Management||3D Animation 3|
|Animation Production||Final Project|
|Dissertation for Animation||Entrepreneurship|
|Directed Elective: Steam-Based|
Lee Zhen Yang
Junior Rigging Technical Director, Lucasfilm Singapore
People say that university is the place where you learn to be independent, take care of yourself, and stand on your own feet. I learned to do all that while at Limkokwing University.
- Animation Supervisor
- Character Animator
- 3D Animator
- 3D Modeler
- Digital Matte Artist
- Texture Artist
About the Industry
Animation is the rapid display of a sequence of images of 2-D or 3-D artwork or model positions to create an illusion of movement. The effect is an optical illusion of motion due to the phenomenon of persistence of vision, and can be created and demonstrated in several ways. The most common method of presenting animation is as a motion picture or video program, although there are other methods.
Incepted in June 1984, Sistem Televisyen Malaysia Bhd, or TV3, is Malaysia's first, free-to-air television…