Diploma in Animation and Multimedia Design
Faculty of Multimedia Creativity KP/JPS (KR10564) 07/14
The rapid advancement of technology has made digital animation available to the masses and the animation industry is one of the fastest growing industries today. The demand for digital animated content has expanded with the development and innovation of global technologies. This phenomenon can be seen by the influx of channels on cable and satellite television along with the growing popularity of the Internet.
The Diploma in Animation and Multimedia Design is a programme developed to meet the growing requirements and demands of animation industry worldwide. The programme focuses on the development of individual creative expression using experimental and innovative animation techniques. This is accomplished through the melding of artistic application of the theories of motion, timing, storytelling and entertainment, with the use of the most current technology required to successfully produce content in the competitive world of animation.
At its most fundamental stage, the programme also builds on conventional animation methodologies such as cell animation, which was popularised by Walt Disney. Students develop their drawing skills and the ability to visualise characters with a sense of acting and motion. Drawings on cells dramatises the motions of humans or animals and provide a compelling narrative structure to the storytelling.
Story character development is an important component of the programme that occupies a significant amount of time within the modules of study. It grants students the opportunity to hone their research skills, their ability to construct a good story and develop a sense of film directing. With an emphasis on these core areas, students are exposed to advanced digital animation techniques.
|Semester 1||Semester 2|
|Communication Studies 1||Communication Studies 2|
|Creative Studies 1||Photographic Studies 1|
|Analytical Drawing||History of Art & Design|
|Life Drawing 1||Creative Studies 2|
|Design Studies 1||Life Drawing 2|
|Moral/Islamic Studies*||Design Studies 2|
|Semester 3||Semester 4|
|Communication Studies 3||Sociology & Design|
|Photographic Studies 2||Computer Graphics 2|
|Computer Graphics 1||Design Studies 4|
|Design Studies 3||Illustration 2|
|Bahasa Kebangsaan A/B*|
|Semester 5||Semester 6|
|Major Project 1||Animation Production Design 2|
|History of Animation||Animation Methodology 2|
|Film Structure||Major Project 2|
|Animation Production Design 1|
Lee Zhen Yang
Junior Rigging Technical Director, Lucasfilm Singapore
People say that university is the place where you learn to be independent, take care of yourself, and stand on your own feet. I learned to do all that while at Limkokwing University.
- 2D Animator
- Assistant Animator or 'In-Betweener'
- Background & Layout Artist
- Character Designer
- Storyboard Artist
- Visual Development or Inspirational Artist
- Concept Artist
- Digital Ink and Paint Artist
About the Industry
Animation is the rapid display of a sequence of images of 2-D or 3-D artwork or model positions to create an illusion of movement. The effect is an optical illusion of motion due to the phenomenon of persistence of vision, and can be created and demonstrated in several ways. The most common method of presenting animation is as a motion picture or video program, although there are other methods.
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